﻿namespace SERFLITEMAX20
{
    using System;

    public enum GameobjectTypes : int
    {
        AREADAMAGE = 12,
        AUCTIONHOUSE = 20,
        AURA_GENERATOR = 30,
        BARBER_CHAIR = 0x20,
        BINDER = 4,
        BUTTON = 1,
        CAMERA = 13,
        CAPTURE_POINT = 0x1d,
        CHAIR = 7,
        CHEST = 3,
        DESTRUCTIBLE_BUILDING = 0x21,
        DOOR = 0,
        DUEL_ARBITER = 0x10,
        DUNGEON_DIFFICULTY = 0x1f,
        FISHINGHOLE = 0x19,
        FISHINGNODE = 0x11,
        FLAGDROP = 0x1a,
        FLAGSTAND = 0x18,
        GENERIC = 5,
        GOOBER = 10,
        GUARDPOST = 0x15,
        GUILD_BANK = 0x22,
        LOTTERY_KIOSK = 0x1c,
        MAILBOX = 0x13,
        MAP_OBJECT = 14,
        MEETINGSTONE = 0x17,
        MINI_GAME = 0x1b,
        MO_TRANSPORT = 15,
        NONE = -1,
        QUESTGIVER = 2,
        SPELL_FOCUS = 8,
        SPELLCASTER = 0x16,
        SUMMONING_RITUAL = 0x12,
        TEXT = 9,
        TRANSPORT = 11,
        TRAP = 6,
        TRAPDOOR = 0x23
    }
}

